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Lose both original rooks before move 20, then win a rated 20+ move game.
Structural damage with rating pressure on the line. This is the streamer-hard ceiling, not a casual sandbox.
Both of your original rooks must be captured or traded away before move 20.
You must win the game after both rooks are gone.
Game must be rated; Absurd quests are rated-only for fair leaderboard/proof value.
Game must be at least 20 moves.
Variants not allowed.
Castles are temporary. Rating pressure is not.