Multiplayer Side Quests.

Sign In/Up and start a ridiculous chess dare with friends. Pick the nonsense, set the rules, then see who can actually prove it over the board.

A tiny chess tournament for bad ideas.

Multiplayer Side Quests turn normal chess nights into a shared challenge: one player creates a Multiplayer Side Quest, everyone agrees on the side quests and game rules, then players prove their results with real games from Lichess or Chess.com.

Each Multiplayer Side Quest has its own deadline, leaderboard, proof feed, and winner moment. Your personal coat of arms still matters — but the Multiplayer Quest only counts proof earned inside that Multiplayer Side Quest.

Noble men and women comically arguing around a chess table during a Multiplayer Side Quest

Create a New Multiplayer Side Quest.

Start the ridiculous dare, choose the side quests, and invite the people who deserve trouble.

Create Multiplayer Side Quest

Join a Public Multiplayer Side Quest.

Find public Multiplayer Side Quests that hosts have opened for anyone to enter, then inspect the rules before joining.

Join Public Side Quest

Create. Invite. Play. Prove.

1Create

Pick one or more side quests, set the proof window, choose invite rules, and lock the Multiplayer Side Quest constraints.

2Invite

Share the invite link so players can inspect the side quests, proof window, and join conditions before committing.

3Play

Everyone plays real games elsewhere. SQC only counts proof that matches the Multiplayer Side Quest rules.

4Prove

Each Multiplayer Side Quest gets its own leaderboard, event feed, and multiplayer-valid proof separate from solo progress.

Proof rule

Personal proof and multiplayer proof are different ledgers.

Finishing a side quest alone still counts for your account. Finishing it inside a Multiplayer Side Quest requires fresh Multiplayer Side Quest-valid proof: joined participant, eligible window, matching game rules, Multiplayer Side Quest score, and multiplayer celebration.