SQC rulebook

Funny quests. Serious receipts.

Side Quest Chess only works if the proof feels trustworthy. The rulebook keeps the path explicit: choose a weird objective, play real games elsewhere, then let SQC verify the receipt without turning into homework.

Quest deck

13 quests

Every quest has rules, reward points, and a collectible coat-of-arms badge.

Deck value

4205 pts

The point score is brag fuel, not a serious rating system.

Proof tone

Honest chaos

Pass, fail, and pending states all stay shareable without pretending every attempt succeeded.

Step 1

Pick a quest

Choose a side quest with clear rules, a badge, and a reward. The joke can be stupid; the success condition still has to be precise.

Step 2

Play real chess

Use Lichess or Chess.com like normal. Side Quest Chess is not a replacement board, a manual-upload chore, or an engine-analysis dashboard.

Step 3

Check the latest games

When you ask for proof, SQC reads your connected username’s recent public games and looks for the quest-specific evidence.

Step 4

Share the receipt

Passed, failed, and pending attempts stay honest, then become proof cards and completed side-quest records you can copy or share.

Verifier roadmap

What counts as proof?

no manual uploads
Automated now

Queen? Never Heard of Her

The canonical quest already has a deterministic rule checker plus Lichess latest-game normalization for queen loss before move 15, opponent queen present, legal time classes, and a win.

Next verifier shape

No Castle Club

The next adapter should prove a win with no castling from provider move data. Same pattern: narrow game shape first, provider adapter second.

Product contract

No fake glory

If the evidence is missing or the game fails the rules, SQC should say so. Failed side quests are still funny receipts, not hidden errors.

Guardrails

What Side Quest Chess is not

not engine analysisnot PGN upload choresnot a training dashboardnot fake success copynot a replacement chess board